What the charts measure
CardChart measures head-to-head preference. A vote says which card won a specific comparison in a specific lens: Fun, Power, or Artwork.
CardChart.Fun
This page explains the voting data approach behind CardChart.Fun. It covers how Fun, Power, and Artwork votes are interpreted, how chart results are grouped, and how personal charts differ from global community charts.
CardChart measures head-to-head preference. A vote says which card won a specific comparison in a specific lens: Fun, Power, or Artwork.
Ranks are community and personal signals built from site voting activity. They are useful directional data, not official card evaluations or tournament tier lists.
CardChart.Fun ranks cards from head-to-head choices. A voter sees two cards and picks the one that better answers the current prompt. The site records the winning card, the losing card, the voting lens, the pool, and the surrounding matchup context.
A single vote is intentionally small. The useful signal comes from many comparisons across many cards. Over time, cards with stronger results against relevant opponents rise, while cards that lose more often or lack enough supporting results settle lower.
Skipping a matchup is not counted as a win or a loss. Skips are still useful context because they can show uncertainty, low familiarity, or a matchup that did not feel answerable to the voter.
Fun asks which card a player would rather play, build around, pull into a game, talk about, or keep coming back to. It is about enjoyment and attachment, not strict strength.
Power asks which card feels stronger or more effective in play. It is still community perception from CardChart voting, not an official tournament, cEDH, or rules authority ranking.
Artwork asks which card image wins visually. Art votes should be read as aesthetic preference for the shown card printing or art presentation, separate from how strong or fun the card is mechanically.
The lenses do not overwrite each other. A card can be highly loved in Fun, modest in Power, and unusually strong or weak in Artwork. The charts keep those meanings apart so each result can be interpreted on its own terms.
Votes are also grouped by pool. A card can be evaluated among commanders, among broader card lists, inside custom vote groups, or inside other focused slices. The pool matters because rank only makes sense relative to the cards it was compared against.
For example, a commander ranking should be read as performance inside the commander pool, not as a claim that the same card would hold the same position against every Magic card. Filters such as color, type, and chart stat narrow the view further, but they do not change what the original votes meant.
The vote page is not a simple randomizer. Matchmaking tries to avoid stale repeats, balance recent exposure, mix familiar and under-tested cards, and produce comparisons that can teach the ranking system something useful.
Recent pairings are discouraged so the same matchup does not dominate the feed. The system can also respond to filters, user history, and pool settings so the voting experience remains focused without becoming too repetitive.
This matters because ranking quality depends on comparison quality. A chart built only from random or repeated pairings would be easier to generate, but less useful to read.
Global charts aggregate site-wide voting results for the selected lens and pool. They are the community view: what all qualifying CardChart votes currently imply about card preference.
The chart values are presentation layers over voting data. Rank shows ordering within the current view. Score reflects relative performance in that lens and pool. Pick rate summarizes how often the card won its recorded matchups. Matchup counts show how much comparison history supports the result.
Movement stats compare current chart state against a configured prior window. That helps show what is rising or falling, but it should be read as trend context rather than a separate ranking formula.
Personal charts are not a miniature copy of the global chart. They are based on the voter's own recorded choices, so they answer a different question: what your voting history says about your preferences.
A personal chart can disagree with the community chart. That is expected. The community chart reflects the aggregate crowd signal, while the personal chart reflects the pattern of cards you personally chose, rejected, skipped, or have not compared enough yet.
Personal results can be sparse early on. The fewer votes a user has in a lens or pool, the more carefully those personal ranks should be interpreted. As a user votes more, the personal chart becomes a clearer reflection of their taste.
Custom vote groups create a smaller comparison universe. Results inside a custom group should be read only within that group's card list and voting prompt. They are useful for focused debates, personal pools, playgroup questions, and curated card sets.
A card that wins a custom group has won that context. It has not automatically become stronger in the global Fun, Power, or Artwork charts unless those votes are part of the relevant global ranking flow.
CardChart rankings are not official Magic rankings, financial advice, deckbuilding mandates, or proof that one card is universally better than another. They are structured summaries of preference data collected on this site.
The best way to read a chart is to keep the lens, pool, sample size, and trend window in view. A high Fun rank means players tend to prefer that card in Fun votes. A high Power rank means players tend to choose it as stronger in Power votes. A high Artwork rank means its visual presentation is winning art comparisons.